4/9/2023 0 Comments Perfect dark skedar ruins![]() When the door is opened, it actually shrinks up into the ceiling by folding in on itself like an accordian. It seems, however, that this is not the case. At first, I thought that this shaft was there so that the door had a place to retract up into when it opened. Above this door, where you normally can’t see, is a long shaft extending upward approximately twenty scale feet. In the Temple, there is a slow-opening stone door at the center of a four-way intersection. The end of the ladder is too high up the wall to reach, and even if it were possible to do so, it isn’t a “real” ladder and cannot be climbed. Another ammo box is visible on top of the grate, as well as a patch of gray sky. It seems to lead up to a grate in the ceiling. It is above a ramp leading up, against a brick wall. Again, what could this mean?Īlso in the Sewers is an unreachable ladder. There are also two small, equally unreachable tunnels that channel water into this area. In the very bottom level of the Sewers, there are seemingly unreachable ammo boxes visible beneath a grate below one of the moving elevator platforms. Perhaps this was the intended spot for it earlier in the game’s development before it was just decided to leave out a spawning location for the sixth weapon. Not only does Nintendo hint at something interesting hidden here, but they even call it the “question mark grate.” It’s also worth mentioning that there is no location for a sixth weapon in the Warehouse. “You might also look up at the ammo box behind the question mark grate-pretty suspicious, eh?” This could be dimisssed easily as simply an unfinished and useless portion of the level, except for the fact that when examined from below, the unmistakable outline of a question mark is revealed! Why add a question mark for nothing more than a useless unfinished room? Here’s a cryptic quote from page 169 of Nintendo’s official Perfect Dark strategy guide: Furthermore, they appear even if there are no weapons anywhere in the level! Check these out:Ībove the vents in the Warehouse level is a tiny, inaccessable room containing what looks like an ammo box. ![]() An interesting fact about the unreachable ammo boxes of the Sewers and Warehouse described below is that they will not move when shot (like a normal ammo box). Unsolved Mystery #1: Secret multiplayer areas.ĭescription: Several multiplayer levels, such as the Sewers and Warehouse, seem to have inaccessable, probably unfinished sections. You’d have to highlight a paragraph to see things because the font is white. So, using the Wayback Machine, I retrieved the Perfect Dark Mysteries page before it was forever lost! I’m sure Yamo will understand. Continued abuse of our services will cause your IP address to be blocked indefinitely.I had to do it! the original website, “yamo’s lair” has lost it’s domain. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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